Red Orchestra 2 Console Commands
2021年11月7日Download here: http://gg.gg/whwk1
These are all the console commands that can be used in Killing Floor. Note that not all are actually useful; some are remnants of UT code.
*Red Orchestra 2 Console Commands Dragon Age Origins
Now open back onto Red Orchestra 2 and type this into the console: GiveWeapon ROGameContent.Whatever you copied So for the MKb42 with its scope mod it would be. GiveWeapon ROGameContent.ROWeapMKb42AssaultRifleLevel3. I hope this helped, I don’t think you can use Rising Storm weapons in Red Orchestra maps with this command either aswell.
*Red Orchestra 2 HOTW event: 4 June I am the creator of a fledgling RO2 team, Vortex Coalition. On the 4th of June we will be having our first event: An Omaha Beach event on our dedicated HOTW server. Due to game limitations we unfortunately can not have the server be ranked.
*With the Red Orchestra SDK it is very easy to make many types of levels, from wide open plains (or with rolling hills) to detailed interior settings and building to building fighting. However, depending on what the scale of your map is, you will be limited in the amount of ’detail’ you can place in the level.
*A post on the Red Orchestra blog announces Rising Storm as the first expansion pack for Red Orchestra 2. It’ll ferry Red Orchestra 2’s bloody, muddy realism out to the sunny, sandy beaches of the Pacific theatre, where American forces will battle the Japanese army on famous battlefields like Tarawa, Kwajalein, Saipan, Iwo Jima and Peleliu.
All of those marked ’cheat’ require that you first enable cheats using the enablecheats command.
All those marked ’UT’ are provided by UT code, although possibly updated by the game.
*2CommandsBinding a command to a key
To bind any command to a key simply enter the following in the console, replacing parameters where necessary:set input <key> <command>
You may also set a command to be called when the key is released, like so:set input Z Behindview 1 | OnRelease Behindview 0
When you exit the game, the settings will be saved to user.ini.CommandsCheats
These are provided in the CheatManager and KFCheatManager classes.CommandDescriptionCheatUTAllAmmoRefills all currently owned weapons.YesYesAllWeaponsN/AYesYesArmorUpGives full armor.YesNoArsenal 0/1Gives all weapons. 0-None 1-MaxAmmoYesNoAssaultMeGives all Commando weapons.YesNoBombs 0/1Gives all Demolitions weapons. 0-None 1-MaxAmmoYesNoBondGives Golden Weapons Part I.YesNoBond2Gives Golden Weapons Part II.YesNoCamoGives Camo Weapons.YesNoEnableCheatsAllows cheats to be used. Disables achievements and perk progress.YesYesFlameUp 0/1Gives all Firebug weapons. 0-None 1-MaxAmmoYesNoFlare 0/1Gives the Flare Revolver. 0-None 1-MaxAmmoYesNoFlares 0/1Gives the Dual Flare Revolver. 0-None 1-MaxAmmoYesNoFrightPack 0/1Gives the Fright Pack Weapons. 0-None 1-MaxAmmoYesNoGodInvincibility.YesYesHealHeals the player as if they were injected with the Syringe.YesNoHordeSpawns a random horde of specimens.YesNoIJCGives the IJC weapons.YesNoImRichGives £10000.YesNoLaidLAWGives the LAW.YesNoMedsGives all Field Medic weapons.YesNoMeleeMe 0/1Gives all Berserker weapons. 0-None 1-MaxAmmoYesNoNailsGives Vlad The Impaler.YesNoPistolsGives all pistols.YesYesRifleMeGives all rifles.YesNoSMGGives all sub-machine guns.YesNoShottyGives all Support Specialist weapons.YesNoSniperGives all Sharpshooter weapons.YesNoZEDYou’ve got Zed Eradication Device!.YesNoCheats (Other)
Most or all of these are provided in the cheat-related classes but are used for debugging.CommandDescriptionCheatUTAmphibiousN/AYesYesAvatarN/AYesYesBackupSpawns a friendly bot (does not work).YesNoCauseEvent EventNameTriggers an event.YesYesChangeSize SizeChanges player size.YesYesCheatViewN/AYesYesClearAllDebugLinesClears all staying debug lines.NoYesDisableNextObjectiveN/AYesYesEndPathN/ANoYesFlyAllows the player to fly around the map.YesYesFreeCameraChanges to free camera mode.YesYesFreezeAllStops time for everything but the player.YesYesFreezeFrame delayPauses the game after a set delay.YesYesGhostAllows the player to fly and pass through walls.YesYesHugeGnomeEnlarges gnomes by 20 times their original size.NoNoInvisibleMakes your character invisible.YesYesJumpMatch LadderRungN/AYesYesKillPawnsKills all pawns (doesn’t seem to work).YesYesKillZedsKills all specimens.YesNoKillViewedActorN/AYesYesListDynamicActorsOutputs a list of dynamic actors to the log.YesYesLoadedN/AYesYesLockCameraLocks the camera in its current position and rotation.YesYesLogScriptedSequencesN/ANoYesMopUpKills all specimens.YesNoPatRageN/AYesNoPhilN/AYesYesPlayersOnlyStops time for everything but the player.YesYesRememberSpotN/AYesYesReviewJumpSpotsN/AYesYesSetCameraDist DistanceIn 3rd person view, sets camera distance from player.YesYesSetFlash ValueN/AYesYesSetFogB ValueN/AYesYesSetFogG ValueN/AYesYesSetFogR ValueN/AYesYesSetGravity ValueSets gravity.YesYesSetJumpZ ValueSets jump height.YesYesSetSpeedN/AYesYesSkipMatchN/AYesYesSloMo SpeedSets the game speed. Zed time overrides this when it occurs.YesYesSummon ClassSpawns a specimen of the selected class where the player is pointing.YesYesTeleportTeleports to the location the player is looking at.YesYesViewActorN/AYesYesViewBotN/AYesYesViewClassN/AYesYesViewFlagN/AYesYesViewPlayerN/AYesYesViewSelfN/AYesYesViewTurretN/AYesYesViewZombieN/AYesNoWalkN/AYesYesWeakObjectivesN/AYesYesWinMatchN/AYesYesWriteToLog ParamWrites Param to the log file.NoYesrulerN/AYesYesConsole
These are provided in the Console and ExtendedConsole classes.CommandDescriptionAddCurrentToFavoritesAdds the current server to the favorites list.CLSClears the console.ConsoleCloseCloses the console.ConsoleOpenOpens the console.ConsoleToggleToggles the console.DebugTabOrder?DLO ClassName, ClassTypeCalls DynamicLoadObject() for the selected class name and type.DumpLoadingHints ParamDumps loading hints for all game types.DumpPlayInfo GroupDumps the settings of any playinfo objects (debugging).DumpRecords TypeDumps cache records.InGameChat?MusicMenuOpens the native music player.PlayWaitingGameN/AServerInfo?SpeechMenuToggleOpens the voice commands menu.StartRollingDemo?StopRollingDemo?TalkOpens the chat input box with the ’Say’ prefix.TeamChatOnly?TeamTalkOpens the chat input box with the ’TeamSay’ prefix.TypeOpens the chat input box without the ’Say’ prefix, so that console commands can be entered directly.HUD
These are provided in the HUD and HUDKillingFloor classes.CommandDescriptionGrowHUDN/AHideScoresHides the tab window.NextStatsN/AShowDebugShows debug information for the player.ShowHudShows/hides the HUD.ShowScoresShows the tab window.ShowStatsN/AShrinkHUDN/ADebugging
These are provided natively by the engine.CommandDescriptionShowLogOpens the log in a separate window, as if the game was launched with the -log command line parameter.Set Class, Variable, ValueSets the value of all objects of a given class (and all of its subclasses) and the class default values themselves to Value.EditActor Class=ClassDisplays an editable property sheet for the property values of the nearest actor of the given class. Only works in windowed mode.EditActor Name=NameDisplays an editable property sheet for the property values of the given actor. You may have to run the game with the -makenames command line parameter to have it assign unique names to every dynamically spawned actor.EditDefault Class=ClassDisplays an editable property sheet for the default values of the given class.EditObj ObjNameDisplays an editable property sheet for the given object. Like EditActor, but works for non-actor objects too.Admin
These are admin commands, used for managing players and the game itself. These are provided in the AdminBase class.CommandDescriptionPlayerListOutputs a list of players to the log.Kick Cmd, ExtraKicks the selected player.KickBan PlayerKicks and bans the selected player.RestartMapRestarts the map.NextMapLoads the next map in the list.Map MapLoads the selected map.Maplist Cmd, Extra?Switch URL?Player
Most of these functions are provided in the pawn and controller classes, and related classes.CommandDescriptionActivateInventoryItem InvItemN/AActivateItemN/AAdmin CommandLineExecutes an administrative console command on the server.AdminDebug CommandLineSame as above.AdminGUIN/AAdminLogin User, PassLogs in as admin.AdminLoginSilent User, Pass?AdminLogoutLogs out as admin.AdminMenu CommandLineN/AAdminSay MsgSends a chat message to all players, as administrator. The message appears in the middle of the screen, rather than in the chat area.AltFireSecondary fire.BasePath NumN/A.BehindView bEnableCall with true to enable 3rd person view, or false to enable 1st person. Disables perk progression and achievements.BloomToggles bloom on/off.BWEffect AmountEnables black-and-white mode, with the intensity of the effect specified as a value between 0 and 1.0. Disables perk progression and achievements.ChangeCharacter NewCharacter, optional inClass?ChangeTeam TeamNumN/AChatDebug?Check?CheckPriorityShows (in the log, console, and message area) the priority of all weapons the player is holding.ClearProgressMessages?Command RecognizedString?CreateCameraEffect EffectClass?CrouchCrouch.DisableVoiceChatDisables voice chat.DropFlagN/AEnableVoiceChatEnables voice chat.FirePrimary fire.ForceReloadReloads the player’s weapon.FOV AngleChanges the camera’s field of view if the value passed is 80.0 or higher. Only works in single player or as a spectator.FreeCamera bOnEnables/disables freelook mode.GetWeapon WeaponClassSwitches to the specified weapon. See the complete list of weapon class names here.GetWeaponStatsN/AInvertLookN/AInvertMouse bEnable (optional)Inverts the mouse’s Y axis. If set to true, it sets the mouse to inverted mode. If set to false, it sets the mouse to regular mode.IronSightZoomInAims down the sights if the current weapon has them.IronSightZoomOutStop aiming down the sights.Join ChanName, ChanPwd?Jump ValudN/AKillAll ClassN/AKillBots Num?L33TPhrase PhraseNum?Leave ChannelTitle?LocalTravel URLLocal-equivalent of server travel.Mutate MutateStringCalls each loaded mutator’s Mutate() function and passes the string entered.NetDebugBot?NextItem?NextWeapon?PausePauses/unpauses the game.PipedSwitchWeapon GroupSame as SwitchWeapon.PlayVehicleHorn HornIndexN/Apostfxbloom_blurmult ValueUsed for adjusting bloom settings. Valid range: 1.0 - 2.0 (default 1.5).postfxbloom_bpcontrast ValueUsed for adjusting bloom settings. Valid range: 0.0 - 4.0 (default 3.0).postfxbloom_gpucalcsUsed for adjusting bloom settings.postfxbloom_ratio ValueUsed for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5).postfxbloom_ratiomax ValueUsed for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5).postfxbloom_ratiomin ValueUsed for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.0).postfxbloom_togglegpuUsed for adjusting bloom settings.PrevItemN/APrevWeaponN/AQuickHealQuickheal.QuickLoadN/AQuickSaveN/ARandomTauntN/AReloadMeNowReloads the player’s weapon.RestartLevelRestarts the map.Say MsgSends a chat message.SetAutoTaunt(bool Value)N/ASetChatPassword(string NewPassword)?SetFlashScaling Value?SetMouseAccel ValueSets mouse acceleration.SetMouseSmoothing Mode?SetName(coerce string S)N/ASetSensitivity ValueSets the mouse sensitivity.SetSpectateSpeed Value?SetVoice VoicePackSets your character’s voice pack. Valid voices are KFMod.KFVoicePack, KFMod.KFVoicePackTwo, KFMod.KFVoicePackThree, and KFMod.KFVoicePackFemale. Does not seem to work online.SetWeaponHand HandSetting this to hidden hides the player’s current weapon.ShowAIShows detailed debugging information for the currently viewed pawn.ShowAliasesOutputs a list of bind aliases to the log.ShowBindingsOutputs a list of bindings to the log.ShowFakeNotificationShows a fake notification, used to test if notifications are working properly.ShowGunShows/hides the current weapon.ShowKickMenuOpens the kick menu. Only works online when kick voting is enabled.ShowMenuShows ESC menu.ShowVoteMenuOpens the voting menu. Only works online when voting is enabled.PlayerCollisionDebugShows/hides player collision areas.SoakBotsN/ASpawnTargetsN/ASpeak ChannelTitle?SpeakDefault?SpeakLast?SpecViewGoal?Speech Type, Index, CallsignUses a voice command. Type should be set to AUTO, and Index to the relevant index value of the voice command you want.SuicideSuicide.SwitchLevel URLChanges map.SwitchTeamN/ASwitchToBestMeleeWeaponSwitches to your best melee weapon.SwitchToBestWeaponSwitches to your best weapon.SwitchToLastWeaponSwitches to the last weapon held.SwitchWeapon GroupSwitches to a weapon of the particular weapon group chosen.Taunt SequenceN/ATeamSay MsgSends a chat message to your team only.TestEyeN/AThrowGrenadeThrows a grenade.ThrowWeaponDrops your current weapon.ToggleBehindViewToggles 1st/3rd person camera mode.ToggleBuddyHudDebugN/AToggleDuckToggle duck.ToggleFlashlightToggles the flashlight.ToggleIronSightsToggles iron sights.TogglePathToTraderToggles showing path to the trader.TogglePlayerAttract?ToggleScreenShotModeToggles screenshot mode, which hides the current weapon and all HUD elements.ToggleTorchN/AToggleXHairN/AToggleZedHudDebugN/ATossCash AmountThrows the specified amount of money, or £50 if Amount is left blank.UnCrouchUncrouches.UseUses doors or interactive items.xSpeech type, int Index, SquadLeaderN/APerksSpecimensWeaponsField Medic
*9mm (dual)
*MK23 (dual)
*44 Magnum (dual)
*Deagle (dual)
*Flare Revolver (dual)MapsMods* Green items are paid DLCAll information has been verified with update 1043Red Orchestra 2 Console Commands Dragon Age Origins Retrieved from ’https://wiki.tripwireinteractive.com/index.php?title=Console_Commands_(Killing_Floor)&oldid=5539’
Download here: http://gg.gg/whwk1
https://diarynote-jp.indered.space
These are all the console commands that can be used in Killing Floor. Note that not all are actually useful; some are remnants of UT code.
*Red Orchestra 2 Console Commands Dragon Age Origins
Now open back onto Red Orchestra 2 and type this into the console: GiveWeapon ROGameContent.Whatever you copied So for the MKb42 with its scope mod it would be. GiveWeapon ROGameContent.ROWeapMKb42AssaultRifleLevel3. I hope this helped, I don’t think you can use Rising Storm weapons in Red Orchestra maps with this command either aswell.
*Red Orchestra 2 HOTW event: 4 June I am the creator of a fledgling RO2 team, Vortex Coalition. On the 4th of June we will be having our first event: An Omaha Beach event on our dedicated HOTW server. Due to game limitations we unfortunately can not have the server be ranked.
*With the Red Orchestra SDK it is very easy to make many types of levels, from wide open plains (or with rolling hills) to detailed interior settings and building to building fighting. However, depending on what the scale of your map is, you will be limited in the amount of ’detail’ you can place in the level.
*A post on the Red Orchestra blog announces Rising Storm as the first expansion pack for Red Orchestra 2. It’ll ferry Red Orchestra 2’s bloody, muddy realism out to the sunny, sandy beaches of the Pacific theatre, where American forces will battle the Japanese army on famous battlefields like Tarawa, Kwajalein, Saipan, Iwo Jima and Peleliu.
All of those marked ’cheat’ require that you first enable cheats using the enablecheats command.
All those marked ’UT’ are provided by UT code, although possibly updated by the game.
*2CommandsBinding a command to a key
To bind any command to a key simply enter the following in the console, replacing parameters where necessary:set input <key> <command>
You may also set a command to be called when the key is released, like so:set input Z Behindview 1 | OnRelease Behindview 0
When you exit the game, the settings will be saved to user.ini.CommandsCheats
These are provided in the CheatManager and KFCheatManager classes.CommandDescriptionCheatUTAllAmmoRefills all currently owned weapons.YesYesAllWeaponsN/AYesYesArmorUpGives full armor.YesNoArsenal 0/1Gives all weapons. 0-None 1-MaxAmmoYesNoAssaultMeGives all Commando weapons.YesNoBombs 0/1Gives all Demolitions weapons. 0-None 1-MaxAmmoYesNoBondGives Golden Weapons Part I.YesNoBond2Gives Golden Weapons Part II.YesNoCamoGives Camo Weapons.YesNoEnableCheatsAllows cheats to be used. Disables achievements and perk progress.YesYesFlameUp 0/1Gives all Firebug weapons. 0-None 1-MaxAmmoYesNoFlare 0/1Gives the Flare Revolver. 0-None 1-MaxAmmoYesNoFlares 0/1Gives the Dual Flare Revolver. 0-None 1-MaxAmmoYesNoFrightPack 0/1Gives the Fright Pack Weapons. 0-None 1-MaxAmmoYesNoGodInvincibility.YesYesHealHeals the player as if they were injected with the Syringe.YesNoHordeSpawns a random horde of specimens.YesNoIJCGives the IJC weapons.YesNoImRichGives £10000.YesNoLaidLAWGives the LAW.YesNoMedsGives all Field Medic weapons.YesNoMeleeMe 0/1Gives all Berserker weapons. 0-None 1-MaxAmmoYesNoNailsGives Vlad The Impaler.YesNoPistolsGives all pistols.YesYesRifleMeGives all rifles.YesNoSMGGives all sub-machine guns.YesNoShottyGives all Support Specialist weapons.YesNoSniperGives all Sharpshooter weapons.YesNoZEDYou’ve got Zed Eradication Device!.YesNoCheats (Other)
Most or all of these are provided in the cheat-related classes but are used for debugging.CommandDescriptionCheatUTAmphibiousN/AYesYesAvatarN/AYesYesBackupSpawns a friendly bot (does not work).YesNoCauseEvent EventNameTriggers an event.YesYesChangeSize SizeChanges player size.YesYesCheatViewN/AYesYesClearAllDebugLinesClears all staying debug lines.NoYesDisableNextObjectiveN/AYesYesEndPathN/ANoYesFlyAllows the player to fly around the map.YesYesFreeCameraChanges to free camera mode.YesYesFreezeAllStops time for everything but the player.YesYesFreezeFrame delayPauses the game after a set delay.YesYesGhostAllows the player to fly and pass through walls.YesYesHugeGnomeEnlarges gnomes by 20 times their original size.NoNoInvisibleMakes your character invisible.YesYesJumpMatch LadderRungN/AYesYesKillPawnsKills all pawns (doesn’t seem to work).YesYesKillZedsKills all specimens.YesNoKillViewedActorN/AYesYesListDynamicActorsOutputs a list of dynamic actors to the log.YesYesLoadedN/AYesYesLockCameraLocks the camera in its current position and rotation.YesYesLogScriptedSequencesN/ANoYesMopUpKills all specimens.YesNoPatRageN/AYesNoPhilN/AYesYesPlayersOnlyStops time for everything but the player.YesYesRememberSpotN/AYesYesReviewJumpSpotsN/AYesYesSetCameraDist DistanceIn 3rd person view, sets camera distance from player.YesYesSetFlash ValueN/AYesYesSetFogB ValueN/AYesYesSetFogG ValueN/AYesYesSetFogR ValueN/AYesYesSetGravity ValueSets gravity.YesYesSetJumpZ ValueSets jump height.YesYesSetSpeedN/AYesYesSkipMatchN/AYesYesSloMo SpeedSets the game speed. Zed time overrides this when it occurs.YesYesSummon ClassSpawns a specimen of the selected class where the player is pointing.YesYesTeleportTeleports to the location the player is looking at.YesYesViewActorN/AYesYesViewBotN/AYesYesViewClassN/AYesYesViewFlagN/AYesYesViewPlayerN/AYesYesViewSelfN/AYesYesViewTurretN/AYesYesViewZombieN/AYesNoWalkN/AYesYesWeakObjectivesN/AYesYesWinMatchN/AYesYesWriteToLog ParamWrites Param to the log file.NoYesrulerN/AYesYesConsole
These are provided in the Console and ExtendedConsole classes.CommandDescriptionAddCurrentToFavoritesAdds the current server to the favorites list.CLSClears the console.ConsoleCloseCloses the console.ConsoleOpenOpens the console.ConsoleToggleToggles the console.DebugTabOrder?DLO ClassName, ClassTypeCalls DynamicLoadObject() for the selected class name and type.DumpLoadingHints ParamDumps loading hints for all game types.DumpPlayInfo GroupDumps the settings of any playinfo objects (debugging).DumpRecords TypeDumps cache records.InGameChat?MusicMenuOpens the native music player.PlayWaitingGameN/AServerInfo?SpeechMenuToggleOpens the voice commands menu.StartRollingDemo?StopRollingDemo?TalkOpens the chat input box with the ’Say’ prefix.TeamChatOnly?TeamTalkOpens the chat input box with the ’TeamSay’ prefix.TypeOpens the chat input box without the ’Say’ prefix, so that console commands can be entered directly.HUD
These are provided in the HUD and HUDKillingFloor classes.CommandDescriptionGrowHUDN/AHideScoresHides the tab window.NextStatsN/AShowDebugShows debug information for the player.ShowHudShows/hides the HUD.ShowScoresShows the tab window.ShowStatsN/AShrinkHUDN/ADebugging
These are provided natively by the engine.CommandDescriptionShowLogOpens the log in a separate window, as if the game was launched with the -log command line parameter.Set Class, Variable, ValueSets the value of all objects of a given class (and all of its subclasses) and the class default values themselves to Value.EditActor Class=ClassDisplays an editable property sheet for the property values of the nearest actor of the given class. Only works in windowed mode.EditActor Name=NameDisplays an editable property sheet for the property values of the given actor. You may have to run the game with the -makenames command line parameter to have it assign unique names to every dynamically spawned actor.EditDefault Class=ClassDisplays an editable property sheet for the default values of the given class.EditObj ObjNameDisplays an editable property sheet for the given object. Like EditActor, but works for non-actor objects too.Admin
These are admin commands, used for managing players and the game itself. These are provided in the AdminBase class.CommandDescriptionPlayerListOutputs a list of players to the log.Kick Cmd, ExtraKicks the selected player.KickBan PlayerKicks and bans the selected player.RestartMapRestarts the map.NextMapLoads the next map in the list.Map MapLoads the selected map.Maplist Cmd, Extra?Switch URL?Player
Most of these functions are provided in the pawn and controller classes, and related classes.CommandDescriptionActivateInventoryItem InvItemN/AActivateItemN/AAdmin CommandLineExecutes an administrative console command on the server.AdminDebug CommandLineSame as above.AdminGUIN/AAdminLogin User, PassLogs in as admin.AdminLoginSilent User, Pass?AdminLogoutLogs out as admin.AdminMenu CommandLineN/AAdminSay MsgSends a chat message to all players, as administrator. The message appears in the middle of the screen, rather than in the chat area.AltFireSecondary fire.BasePath NumN/A.BehindView bEnableCall with true to enable 3rd person view, or false to enable 1st person. Disables perk progression and achievements.BloomToggles bloom on/off.BWEffect AmountEnables black-and-white mode, with the intensity of the effect specified as a value between 0 and 1.0. Disables perk progression and achievements.ChangeCharacter NewCharacter, optional inClass?ChangeTeam TeamNumN/AChatDebug?Check?CheckPriorityShows (in the log, console, and message area) the priority of all weapons the player is holding.ClearProgressMessages?Command RecognizedString?CreateCameraEffect EffectClass?CrouchCrouch.DisableVoiceChatDisables voice chat.DropFlagN/AEnableVoiceChatEnables voice chat.FirePrimary fire.ForceReloadReloads the player’s weapon.FOV AngleChanges the camera’s field of view if the value passed is 80.0 or higher. Only works in single player or as a spectator.FreeCamera bOnEnables/disables freelook mode.GetWeapon WeaponClassSwitches to the specified weapon. See the complete list of weapon class names here.GetWeaponStatsN/AInvertLookN/AInvertMouse bEnable (optional)Inverts the mouse’s Y axis. If set to true, it sets the mouse to inverted mode. If set to false, it sets the mouse to regular mode.IronSightZoomInAims down the sights if the current weapon has them.IronSightZoomOutStop aiming down the sights.Join ChanName, ChanPwd?Jump ValudN/AKillAll ClassN/AKillBots Num?L33TPhrase PhraseNum?Leave ChannelTitle?LocalTravel URLLocal-equivalent of server travel.Mutate MutateStringCalls each loaded mutator’s Mutate() function and passes the string entered.NetDebugBot?NextItem?NextWeapon?PausePauses/unpauses the game.PipedSwitchWeapon GroupSame as SwitchWeapon.PlayVehicleHorn HornIndexN/Apostfxbloom_blurmult ValueUsed for adjusting bloom settings. Valid range: 1.0 - 2.0 (default 1.5).postfxbloom_bpcontrast ValueUsed for adjusting bloom settings. Valid range: 0.0 - 4.0 (default 3.0).postfxbloom_gpucalcsUsed for adjusting bloom settings.postfxbloom_ratio ValueUsed for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5).postfxbloom_ratiomax ValueUsed for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5).postfxbloom_ratiomin ValueUsed for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.0).postfxbloom_togglegpuUsed for adjusting bloom settings.PrevItemN/APrevWeaponN/AQuickHealQuickheal.QuickLoadN/AQuickSaveN/ARandomTauntN/AReloadMeNowReloads the player’s weapon.RestartLevelRestarts the map.Say MsgSends a chat message.SetAutoTaunt(bool Value)N/ASetChatPassword(string NewPassword)?SetFlashScaling Value?SetMouseAccel ValueSets mouse acceleration.SetMouseSmoothing Mode?SetName(coerce string S)N/ASetSensitivity ValueSets the mouse sensitivity.SetSpectateSpeed Value?SetVoice VoicePackSets your character’s voice pack. Valid voices are KFMod.KFVoicePack, KFMod.KFVoicePackTwo, KFMod.KFVoicePackThree, and KFMod.KFVoicePackFemale. Does not seem to work online.SetWeaponHand HandSetting this to hidden hides the player’s current weapon.ShowAIShows detailed debugging information for the currently viewed pawn.ShowAliasesOutputs a list of bind aliases to the log.ShowBindingsOutputs a list of bindings to the log.ShowFakeNotificationShows a fake notification, used to test if notifications are working properly.ShowGunShows/hides the current weapon.ShowKickMenuOpens the kick menu. Only works online when kick voting is enabled.ShowMenuShows ESC menu.ShowVoteMenuOpens the voting menu. Only works online when voting is enabled.PlayerCollisionDebugShows/hides player collision areas.SoakBotsN/ASpawnTargetsN/ASpeak ChannelTitle?SpeakDefault?SpeakLast?SpecViewGoal?Speech Type, Index, CallsignUses a voice command. Type should be set to AUTO, and Index to the relevant index value of the voice command you want.SuicideSuicide.SwitchLevel URLChanges map.SwitchTeamN/ASwitchToBestMeleeWeaponSwitches to your best melee weapon.SwitchToBestWeaponSwitches to your best weapon.SwitchToLastWeaponSwitches to the last weapon held.SwitchWeapon GroupSwitches to a weapon of the particular weapon group chosen.Taunt SequenceN/ATeamSay MsgSends a chat message to your team only.TestEyeN/AThrowGrenadeThrows a grenade.ThrowWeaponDrops your current weapon.ToggleBehindViewToggles 1st/3rd person camera mode.ToggleBuddyHudDebugN/AToggleDuckToggle duck.ToggleFlashlightToggles the flashlight.ToggleIronSightsToggles iron sights.TogglePathToTraderToggles showing path to the trader.TogglePlayerAttract?ToggleScreenShotModeToggles screenshot mode, which hides the current weapon and all HUD elements.ToggleTorchN/AToggleXHairN/AToggleZedHudDebugN/ATossCash AmountThrows the specified amount of money, or £50 if Amount is left blank.UnCrouchUncrouches.UseUses doors or interactive items.xSpeech type, int Index, SquadLeaderN/APerksSpecimensWeaponsField Medic
*9mm (dual)
*MK23 (dual)
*44 Magnum (dual)
*Deagle (dual)
*Flare Revolver (dual)MapsMods* Green items are paid DLCAll information has been verified with update 1043Red Orchestra 2 Console Commands Dragon Age Origins Retrieved from ’https://wiki.tripwireinteractive.com/index.php?title=Console_Commands_(Killing_Floor)&oldid=5539’
Download here: http://gg.gg/whwk1
https://diarynote-jp.indered.space
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